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Did you know that you can use A-Frame to create a WebVR experience with as little as a few lines of code?
A-Frame is an entity-component framework based on top of HTML, making it simple web-based tool for building virtual reality experiences. A-Frame can be used on desktops and also supports most VR headsets such as Vive, Rift, Daydream, GearVR, Cardboard. It can even be used for augmented reality!
Whether you’re new to coding or have years of experience, this guide will point you to the resources you need to get started building WebVR experiences!
Getting Started in WebVR – A Guide for Beginners
You don’t need to be an experienced coder to get started with A-Frame, but it’s helpful to recognize some HTML. These activities are a great way to do that:
Thimble Activities for learning to use and style common HTML tags (online)
Now that you’ve familiarized yourself – or your students – with HTML, let’s start to explore A-Frame. These guides include lessons for getting started:
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